- Ultimate Spells
- Each class gets a new superpowered “Ultimate” spell. Ultimate charges by buffing allies and damaging and knocking out enemies.
- Pyro-Prancer: Ring Of Fire. Launch a fiery nova, damaging enemies on hit and lighting them on fire! Any allies hit in the nova will gain “Ignition,” allowing them to cast more quickly for a short time!
- Hydro-Dancer: Fountain Of Life. Instantly heal allies in a large radius. Creates a healing aura that follows the player for several seconds, continuing to slowly heal allies in range.
- Furricane: Tempest. Summon a storm, which gives Zoomies to nearby allies and places a field that increases the speed of allied projectiles that move through it.
- Purrthquake: Shatter Earth. Crack the earth beneath your feet! Damages and stuns enemies in a large radius, preventing them from moving or casting for 2 seconds.
- Pawadin: Sacred Ground. Heals nearby allies and places a field that extends buff lengths for allies that stand in it
- Necropouncer: Infestation. Damage nearby enemies and place an Infestation field. Enemies that move through it will gain Leeching.
- Voidstalker: Voidgate. Places a field that destroys all enemy projectiles that pass through it.
- Enemies who stand in it cannot be buffed and allies that stand in it cannot be cursed.
- Balance Changes:
- Increased range of Furricane missiles from 10 to 15
- Hardened Damage Taken Modifier changed from -2 to -3
- Sundered Damage Taken Modifier changed from 3 to 4
- New visual effects for status effects: Leeching, Buff Blocker, Debuff Shield, Blood Pact, Sundered, Hardened, Burning, and Healing
- Added hotkeys to open panels, cast ultimates, and drop the spoon
- Reduced download size and memory usage
- Optimized gameplay
- Status effect pop-ups and sound effects will not play if the player already has that status effect active
- Desktop and mobile versions of the game now have different Class Selection screens
- Fixed bug that allowed players to reset the spoon by colliding with players who are carrying it.
- Fixed issues with buttons appearing to remain pressed in on the Class Selection screen